Syncing content, projects or samples with a cloud drive can cause performance issues. In case the Sound you use is based on a heavy Kontakt Library, this will free space in your RAM. This will drastically lower the charge on your processor if the sounds you were using were relying on complex plug-in engines like Reaktor. Maschine allows you to render particular Sounds or entire Groups to audio. Once your computer has been optimized for real-time audio processing, there is an additional step you can take to avoid overloading your Maschine project. To do this, read our tuning guides for macOS and Windows which you will find in the Related Articles section at the bottom of this article. If you run into performance issues, the first step to take is to optimize your computer for real-time audio processing. Please note however that real-time audio performance depends on several factors, including system settings and computer hardware components. In general, a computer with a fast CPU and much RAM will allow you to use more Sounds than a computer with a slower CPU and less RAM installed. The number and type of Sounds you can use in a particular Maschine project without running into performance issues depends on your computer's specifications. This is the case for Kontakt Libraries like West Africa, Session Strings, etc.Īlso keep in mind that some effects, especially reverbs, calculate a very complex algorithm in real time, increasing the load on your computer. Sounds based on Kontakt Instruments are built with a quantity of individual samples and may demand a large amount of RAM space and also cause a significant load on your CPU, thus quickly bringing your computer to its limits. This is the case for synthesizer sounds based on Massive or Reaktor Instruments, like Monark, Razor, Rounds, etc. However, some Sounds in the Instrument category of the Browser are based on complex processing and may cause a significant load on your CPU. The Sampler plug-in does not cause a significant load on your CPU or consume your computer's RAM. Maschine Library Sounds, for example, are based on Maschine's built-in Sampler plug-in, which generally processes one-shot samples. Plug-in Engines and PerformanceĪll presets look similar in the Maschine Browser but they can have a different impact on your computer's performance depending on the plug-in engines they rely on. As you can see, it is built of a chain of three plug-ins: Sampler, EQ and Metaverb. In the screenshot below, we have loaded the Accordion preset from the Sounds section of the Browser. Each Sound is based on one or several plug-ins. Maschine 2 allows you to load a very large number of Sounds into a Project from a list of presets in the Browser. Once installed and activated, all products can be used offline.This article provides useful information if you experience performance issues (audio crackling, software freezes, etc.) after loading new Sounds to your Maschine 2 Project. MASCHINE software, MASCHINE Factory Library, and KOMPLETE 13 SELECT are provided as downloads after registration - an Internet connection and a graphics card which supports OpenGL 2.1 or higher are required to download and activate the software.This can be necessary even if Windows reports them as up to date. In case of graphics issues, please install the latest drivers for your GPU.MASCHINE requires activation: Activate using the serial number on the flyer inside the box.Supported Interfaces: Stand-alone, VST2 (64-bit), Audio Units (64-bit), AAX 64, ASIO, CoreAudio, and WASAPI. Once installed and activated, all products can be used offline.
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